WebGWR Business Forms Portal Login using GWR Office365 For non-GWR employees, please click here or if you have forgotten your Office365 password please click here. WebCubiquity for Unity3D is an integration layer between our Cubiquity voxel engine and Unity. It allows the creation of volumetric (voxel-based) environments which can be dynamically modified in both the Unity editor …
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WebJun 20, 2014 · Cubiquity uses the Marching Cubes algorithm for generating the terrain, which operates on a density field. There's no need to worry about alignment - internally the volume is broken down into chunks, but this is an implementation detail as the algorithms just see it as a single large volume. jason.fisher said: ↑. WebApr 5, 2015 · Cubiquity is performing quite well, the biggest bottleneck is the GETs within threads, which I'm going to stop because that's a cruel thing to do to any engine. The SET's on the other hand is doing really well. In the last demo , it's averaging around 900-1200 voxels on screen, and the code that fires off all the SET's is returning in 0.02 ms ... daily hotel room cleaning schedule template
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WebFeb 9, 2013 · Cubiquity is a C++ library which is currently dependant only on PolyVox and which provides higher-level features such as a scene graph, level-of-detail, mesh management, and tools for manipulating volume data. Additionally we have developed ‘Cubiquity for Gameplay3D’ which basically connects Cubiquity to a Gameplay3D … WebFeb 23, 2015 · Version 1.1.3 is primarily a bug-fix release but also adds a few new features such as normal mapping of the colored cubes volumes and an example showing how to build and save voxel databases from Unity scripts. Colored cubes can now have custom diffuse and normal maps applied. Shiny! http://www.volumesoffun.com/tag/cubiquity/index.html daily hourly appointment calendar